Every token you hold is a floor. Hold longer, live higher. The clock never lies.
Every ranked tower in King of the Hill, side by side. Gold floors are penthouses. Tap any building to walk in.
Check in every day to bank a full day of your tower's rent as season points. Seasons reset every week. All time ranks by rent per hour.
Every token in your wallet is a floor. The clock starts the moment the bag lands, and it starts over if you sell it all. Day zero is bare concrete and a flickering bulb. A day gets you a studio, three an apartment, a week a loft, two weeks a suite.
Thirty days and you move into the penthouse at the very top, because the longest hold always lives highest.
Citizens move in as a floor gets nicer and pay rent every hour. Fancier floors pay more. Your cash is worked out from your hold time on chain, so nobody can fake it and nobody can buy their way up. You have to sit in it.
Furniture, pets and outfits unlock per floor by how long that floor has been held. Buy once, place it anywhere it qualifies.
King of the Hill turns a Solana wallet into a pixel skyscraper. Every coin you hold is a floor. The longer you hold it, the better the floor gets and the more rent it pays in game cash. The launchpad lets anyone launch a pump.fun coin for any pump user, who gets most of its creator fees and a tower of their own. The remaining fees stay in the treasury. King of the Hill pays eligible winning-squad holders in SOL.
Tower
Your wallet as a building.
- Floors
- Every listed coin worth $0.50 or more is one floor. Oldest hold sits on top.
- Home floor
- Signing in adds a free floor, so every tower has at least one.
- Rooms
- Each floor is a themed room. Three rooms per tier; the coin picks which.
- Coin details
- Rooms show the coin's logo, colours and live price. More cash or gold appears as the bag grows.
- Mood
- Windows rain when the coin is down 12% on the day and show fireworks when it is up 12%.
- Bag details
- Every coin you hold shows up on its floor: a sack stamped with its logo that grows with the bag (spilling coins, then gold bars), its ticker on a flag after a day, a plush of the coin at a week, a diamond hands trophy at a month, a rocket with the 24h move on green days and a HODL sign on red ones.
- Token card
- Next to each floor: bag value, 24h move, time held, rent, level and time to the next tier.
- Level
- Grows with bag size times hold time.
- Citizens
- 1 on bare walls up to 6 in a penthouse. They talk about the coin.
- Visit
- Paste any wallet to see its tower. Share on X, copy the link or save a PNG.
Cash
The game currency. Not a token, not withdrawable.
- Rent
- Each floor earns per hour by tier: $2 on bare walls up to $72 in a penthouse.
- Source
- Worked out from on-chain hold time, so it can't be faked.
- Start
- New towers start with $100.
- Daily bonus
- Sign in and collect once a day. $25 on day one, rising to $175 from day seven. Missing a day resets the streak.
- Daily quests
- collect your daily rent bonus ($50), visit 3 other towers ($75), buy or move in an item ($75), open a coin on the tokens page ($50), share your tower on x ($50). Finish all five for $150 more. Resets at midnight UTC.
- Invites
- Copy your invite link from the tower panel. When a new wallet signs in through it and it collects its first daily bonus holding a bag, you get $500 and they get $250.
City
Every tower on one skyline.
- Buildings
- Each ranked tower, floors lit by tier. Green is $TBA, gold is a penthouse.
- Order
- Highest rent in the middle. Top three get a lit antenna.
- Pump names
- A tower whose owner has a pump.fun profile shows their pump name and picture in the city, skyline and tower view instead of a short wallet address.
- Coin signs
- A tower with coins launched for its owner hangs a lit sign on its side with the count, flickering like neon.
- Visit
- Hover for the owner and rent, tap to walk in.
Skyline
The leaderboards.
- Season
- Weekly. Each daily check-in adds a day of your tower's rent as points.
- All time
- Ranked by rent per hour.
- Achievements
- Ten milestones, from moving in to a 7 day streak.
Ladder
How floors level up.
- bare walls
- Day zero. $2/hr.
- studio
- 1+ days held. $6/hr.
- apartment
- 3+ days held. $12/hr.
- loft
- 7+ days held. $24/hr.
- suite
- 14+ days held. $40/hr.
- penthouse
- 30+ days held. $72/hr.
- Reset
- Selling the whole bag resets that floor's clock. Partial sells don't.
Catalog
What cash buys.
- Furniture
- Up to 4 pieces per floor, shown inside the room.
- Pets
- One per floor. Walks around the room.
- Outfits
- One per floor. Every citizen on that floor wears it.
- Unlocks
- Each item needs its floor to reach a tier first.
- Full shop
- Open shop shows every item large, with a floor picker, so you can buy and place without scrolling the tower.
- Saves
- Signed in, purchases are stored on the server and follow you to any device.
Project token
A new token is planned for King of the Hill.
- Contract
- The verified contract will appear here after it is announced. The previous project's token is not used.
- Treasury
- No automatic token purchases or burns. Funds remain in SOL.
Launchpad
Launch a pump.fun coin for any pump user, at kingofthehills.fun/launch.
- Pick a user
- Search a pump.fun username, paste a profile link or a wallet. Their picture, name and wallet show up before you launch.
- Fee split
- 80% of the coin's creator fees go to that user's wallet, 20% to the King of the Hill treasury. Set and locked in the launch transaction itself; nobody can change it after.
- One approval
- Coin, fee split and optional dev buy happen in one transaction, so nobody can buy before you. Your wallet and a one-time mint key made in your browser are the only signers. No setup: launching is open to every wallet.
- Kept
- Bonding curve, graduation to PumpSwap, dev buy, name, ticker, picture, description, X and Telegram links.
- Off
- Custom websites (every coin's site is its page here), and mayhem mode, cashback and holder rewards mode, which would take the creator fees away from the split.
- Payouts
- Fees collect on pump.fun and are paid out automatically, 80/20, to the pump profile and the treasury. Nobody has to press anything.
- Tokens page
- Every coin launched here with its logo, fee tier, creator fees, market cap and 24h volume, plus totals across all coins: coins, pump profiles, creator fees, volume and market cap.
- Fees routed
- A tracker on the activity page following every creator fee: 80% to pump profiles, 20% to the treasury.
- Pump profiles
- A tab on the tokens page listing every pump user coins were launched for: how many coins, total fees, what they have earned, combined market cap and 24h volume, their latest launch and top coin.
- Coin page
- Chart, links, who it pays, fees so far and its floor milestone, at kingofthehills.fun/t/ plus the coin's address.
- Share card
- Every coin page has its own share image with the logo, ticker, who it pays, fees and market cap, shown when the link is posted on X or Telegram.
- Profiles
- kingofthehills.fun/u/ plus a wallet shows a pump user's coins, what they've earned and a link to their tower.
King of the Hill
A fan coin for every squad in pump.fun's Squad Invitational, at kingofthehills.fun/king.
- Squad coins
- Each of the top 100 squads in pump.fun's Squad Invitational gets an unofficial pump.fun fan coin named after it. Not affiliated with the squad or pump.fun. Coins launch automatically, best-ranked squads first. Squads whose names contain slurs don't get one.
- Fee split
- 50% of each coin's creator fees go to the King pot (the treasury). The other 50% is split equally across up to 8 of the squad's members, owner first. Locked in the launch transaction, admin revoked.
- The crown
- Every hour, the squad with a coin whose members banked the most SOL is King. Banked SOL is read straight from every member's wallet on chain: SOL out of their trades minus SOL into them, wrapped SOL and network fees included, and sells into USDC or USDT counted at SOL's price. Plain transfers and airdrops don't count, and neither does paper profit. Struck squads can't win.
- The pot
- The treasury's share of every squad coin's fees earned that hour, plus anything rolled over. 80% goes to holders of the King's coin, 20% stays in SOL and rolls into the next hour.
- Getting paid
- Hold the King's coin. Holders are counted at a secret minute each hour, so buying right before the crown doesn't work. Paid in SOL, pro rata to your bag, top 200 holders. Payouts under 0.001 SOL roll into the next hour.
- Left out
- Program accounts (the bonding curve, the PumpSwap pool), the treasury and the launch wallet never get holder payouts.
- Public list
- Each hour's King, pot and every payout is published at /api/king/payouts, and the treasury workers send exactly that list.
- Data
- Squads and their members come from pump.fun's board, read once when the cup locked membership. A squad's wallets are watched from the moment its coin launches, every five minutes. Our crown is our own on-chain count, not pump.fun's ranking. The cup runs until Nov 9, 14:00 UTC.
Activity
Hourly King results and public SOL payout receipts.
- Results
- Each hour shows the winner, holder allocation and rollover.
- Proof
- Paid hours link to the worker's finalized transaction signatures on Solscan.
- Rollover
- The former burn share stays in SOL and carries into the next hour's pot.
Launch floors
Coins launched for you live in your tower.
- Their tower
- Launching a coin for a pump user puts up their King of the Hill in the city and skyline right away, even if they've never visited. The launch page shows it before you launch, with the fee milestone for each floor upgrade.
- Floor
- Every coin launched for a wallet becomes a floor in its tower, held or not. It ages from launch day like any bag.
- Milestones
- ground floor at 0 SOL, neon sign at 0.1 SOL, sky lounge at 1 SOL, rooftop club at 5 SOL, gold spire at 25 SOL, the crown at 100 SOL of lifetime creator fees. Each one lifts the floor a room tier at once.
- Cash
- Your share of fees paid out adds $10,000 of game cash per SOL, on top of the SOL itself.
Safety
What the site can and can't do.
- Read only
- The game only reads balances and history. The launchpad is the only thing that asks for a transaction, and your wallet shows exactly what each one does before you approve.
- Sign in
- A free message signature to prove the wallet is yours. It can't move tokens.
- Wallets
- Phantom, Solflare and Backpack. On a phone, connect opens King of the Hill inside the Phantom or Solflare app.
- Treasury
- The treasury wallet is public. Hourly payout signatures are listed on the activity page and checkable on Solscan.
- Source
- The full code is on GitHub, linked in the menu and footer.
- Fair use
- Request caps sit far above normal play and only stop bot floods. Pump profiles and pictures are cached and keep working even if pump.fun is briefly down, and a busy moment is retried for you.
